Trench Points & Daily Score
Trench Points are the only thing in the game that counts toward real rewards. They can't be bought, traded or earned while AFK. You get them by actually playing.
How to earn them
Every so often a glowing green chart appears somewhere on your office, on whichever floor you're standing on. Walk up and press E before it vanishes:
- Pump: +1 Trench Point, +1 Daily Score, plus a Cash bonus of 100× your income per second.
- Mega Pump (gold): +3 points, +3 score and 3× the Cash bonus.
Pumps belong to one player. Nobody else can see or claim yours, and the server checks you're within 15 studs before paying out.
Two numbers, two jobs
| Trench Points | Daily Score | |
|---|---|---|
| Daily limit | 100 | None |
| Decides | Your share of each 5-minute round | Your rank on the daily leaderboard |
| Resets | 00:00 UTC | 00:00 UTC |
The cap keeps the rounds fair: nobody can earn more than 100 points a day, however rich or bot-like. Daily Score keeps counting after the cap, which is where grinding and upgrades still pay off. See How payouts work.
Upgrades make you faster, not richer per point
Building floors unlocks pump perks. Everyone has the same 100-point ceiling; a bigger tower just gets you there sooner and racks up more Daily Score along the way.
| Highest floor | Pumps every | Window | Mega chance | Live at once | ≈ points/min | ≈ to hit cap |
|---|---|---|---|---|---|---|
| Ground floor | 45-90s | 6s | 0% | 1 | ~0.9 | ~1h 50m |
| Floor 2 - Degen Den | 35-70s | 6s | 0% | 1 | ~1.1 | ~1h 30m |
| Floor 3 - Whale Club | 30-60s | 8s | 0% | 1 | ~1.3 | ~1h 15m |
| Floor 4 - Market Maker HQ | 28-55s | 8s | 10% | 1 | ~1.7 | ~1h |
| Floor 5 - TO THE MOON | 18-36s | 9s | 20% | 2 | ~3.1 | ~32m |
What doesn't earn points
- Passive income, trading, minigames and Liquidity Drops (they pay in-game Cash only)
- Being AFK: after 2 minutes without moving, you stop earning until you move again
- Anything after 100 points in a UTC day (Daily Score still counts)